![]() I’m sure we have at least one companion who supports our evil, maybe that Slytherin kid. The story isn’t changed that drastically in these RPGs because each companion is different and most companions aren’t mandatory to the story. ![]() Some companions actively hate it but deal with it, some companions don’t care, some companions leave you, some companions fully support your evil or law breaking tendencies, some companions require you to be evil or law breaking, and some companions even fight you. Or secretively being evil throughout the story and going to school, then dropping the secret when we’re ready to do so.īeing a “crazy law breaking douchebag” actually works really well in lots of RPGs. ![]() They can handle this like most other RPGs where choices matter, evil choices spread throughout the story and full on evil paths near the end like you said. We obviously won’t be able to be a dark lord fighting against the school from the beginning of the game.
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